#pragma once
#include "shape.h"
class DEF_MODELOBJ CEllipsObj :
	public CShape
{
public:
	CEllipsObj(void);
	CEllipsObj(const CEllipsObj* pSrc);
	~CEllipsObj(void);
	CEllipsObj(CEntityObj* pParentEnt);
	virtual eShapeStyle getShapeStyle() const {return m_shapeStyle;}
	virtual void Serialize(CArchive & ar);
	virtual CObj * Clone() const;
};

